Upload, tag, and organize every file
Upload sprites, audio, JSON, and configs. Organize with custom categories and tags, filter with complex queries, and batch-edit assets before committing changes.
The all-in-one platform for HTML5 game developers
Upload game assets, build optimized bundles, tweak live configs, and ship updates — all from one dashboard. webgame.cloud is the backend your HTML5 game deserves.
Upload sprites, audio, JSON, and configs. Organize with custom categories and tags, filter with complex queries, and batch-edit assets before committing changes.
Create bundles by filtering on tags and categories. Configure scale ratios, compression algorithms, and rotation settings — then trigger a build and let the pipeline handle the rest.
Automated processing optimizes your assets and pushes them live across a global CDN. Monitor every build, track deployments, and rollback with confidence.
Define JSON schemas, create configs tied to those schemas, and push changes live. Adjust balance, economy, or event settings while players stay online — no build required.
Build structured schemas with booleans, numbers, strings, objects, and arrays. The config editor auto-generates forms from your schemas and detects when they need syncing.
Add team members by email with role-based access — Admin, Developer, Artist, Translator, or Guest. Track invites, toggle member status, and transfer project ownership.
Every build is served from a global edge network so players load textures, audio, and data files fast — no matter where they are. 99.99% uptime backed by multi-region infrastructure.
Start free and upgrade as your team and player base grow. Every plan includes the full console, CDN delivery, and build pipeline.
Be among the first to manage your game assets, builds, and configs from one dashboard.